I have been remaking some of my old projects in Rive to make sure I can build complex data-driven UI with as many different tools as I can. I should have learnt Rive ages ago because it's a lot of fun and I'm finding it pretty straight-forward to learn. My next focus is on vehicle HUD and cluster motion design.
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Some loader animation made with SVG
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Animated icon systems and micro interactions
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Some experimental sliders
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Some experimental UI ideas in Spline/Hana
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Some recent UI work in Spline/Hana
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Doodling in Cavalry.
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Keeping the UI colours and motion simple and clear but with interesting detail upon closer examination. It passes the squint test!