I created an Alien influencer for a client's ad campaign. They wanted a full instagram profile filled with travel photos that made it look like the Alien was visiting popular destinations as a tourist. They didn't ask me to make it twerk, but once I saw my rig with the animations, I had to include it, gratis. It was just too good to pass up.
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Was a bit of a new experience doing virtual production for Nvidia and Amazon. Not a whole lot of creative freedom, clients had really specific requirements based on the brief, but it was simultaneously one of the easiest environments I've ever modeled but also one of the most difficult material requirements. We had to figure out a way to get noiseless reflections and refractions in realtime in UE5 with a suitable framerate which was a monumental task. One of the things Aaron and I talked about from day 1 was trying to incorporate the Dark Knight style LED panel fade effect and I designed a custom blueprint that could control all of the lighting dynamically on set. Turns out NDisplay is not compatible with many materials, so huge thanks to Sebastian, the onset technician over at Vossler studios for helping sort that out.
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Some tank assets I modeled and textured for my upcoming cybergrunge kit. Also available for purchase a la carte on fab.
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Stone Golem - Fully Custom Metahuman (Metahumanoid)
So this was a proof of concept to showcase my custom metahuman pipeline in houdini and just how far you can push it and still achieve great results. 100% custom textures and features while still supporting full metahuman DNA. The geometry and proportions are pushing that metahuman basemesh to its absolute limits, using it for things it was really not designed to do, and the facial animations and control rig still work flawlessly right out of the box even with no nose and spikes.
I wanted to show that if you hire me to design a character using this workflow, just how easy it is to animate; and it is. The animations were created for free in less than 10 minutes using quickmagic motion capture, and required minimal cleanup using control rig, mostly to exaggerate the movements.
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An HVAC unit i modeled for my upcoming Cybergrunge kit, also available for purchase a la carte on the Fab Store.
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I don't really do much painting, but this was a sketch I did a while back in procreate.