The best part of being a 3D artist?
For me, it’s the process of modeling - there’s something so satisfying about capturing every tiny detail you can see, piece by piece.🚀
This Nothing Headphone (1) model was a fun challenge I set for myself. I modeled everything directly in...
Just dropped a new case study - a full Teenage Engineering TP-7 sound recorder built entirely inside Spline3D.
No imports, no shortcuts - just pure primitives, booleans, and curves.
Every button, wheel, and surface was modeled using Spline’s native tools and...
A minimalist 3D scene built in Spline, featuring rotating radial forms that spin and scale on hover. Designed for performance and visual impact, it creates a hypnotic loop that reacts to user input with smooth, responsive...