Anjali kumari's Work | ContraWork by Anjali kumari
Anjali kumari

Anjali kumari

UI/UX

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AETHER — From Imagination to Reality The idea was to visualize the journey of a design: sketch → blueprint → digital model → fully realized product. Built entirely using Kittl’s creative tools with a focus on cinematic storytelling, minimal typography, and high-end product visuals. Watch the project here: https://app.kittl.com/project/cmmpreqhy6oo40i5v7xkam6ys
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This project is a cinematic AI-generated advertisement for KOFFEE, a premium iced coffee concept created using Kittl Video. The video uses dynamic coffee splashes, floating beans, and atmospheric motion to transform raw coffee energy into a final luxury product reveal. The goal was to design a clean, scroll-stopping beverage commercial with strong lighting, smooth transitions, and a premium café aesthetic. View project: :- Project (https://app.kittl.com/project/cmmn9pywr00760i74n98yczu7)
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Ink & Keys 🎹✨ An interactive experiment where words become music. Every keystroke creates a note. Every sentence shapes a melody. And different moods — happy, sad, romantic, cinematic — shift the entire soundscape. It feels less like typing and more like playing something personal. Would love to know what you feel when you experience it. https://ink-and-keys.figma.site/
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As a kid, I loved coloring inside drawings. Not creating them — just bringing them to life. So I built Parallel. Two strangers enter the same canvas. One can only draw. One can only paint. They move side by side. Different roles. One artwork. You can’t complete it alone. — Built with: • Real-time multiplayer support • Live chat between strangers • Role-restricted drawing system • Replay & timelapse export • Shareable view-only canvases • Fully responsive vintage Mac-style design Parallel (https://parallel.figma.site). https://parallel.figma.site
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Rebuild — Do You Really Know Your Tools? Post Copy: Design isn’t just creativity. It’s system literacy. Rebuild transforms familiar creative software into a live competitive arena. Two players. One interface. 60 seconds. The UI explodes. You rebuild it. Built in Figma Make with real-time multiplayer, physics-based interaction, and atomic scoring. Design as performance.
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