Manifold Desktop: A Windows client that lets you chat with multiple AI providers through a single unified interface.
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The ClientLane MVP aims to solve a concrete, expensive annoyance for service firms: status-check emails, missing files, and scattered client communication.
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PathFlow Guard is a digital pathology intake & quality-control project aimed at medical developers, built around a practical problem: too much manual QC, too many avoidable rescans, too much wasted transfer and storage on bad slide packages, and not enough deterministic evidence when an ingest decision needs to be reviewed later.
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TargetFrame is an automatic, zero-configuration runtime scalability management system for Unreal Engine 5.6+. Stop guessing what settings your players need: TargetFrame automatically benchmarks hardware, sets a stable baseline, and dynamically steps down resolution scale and overall quality during gameplay to defend your target frame rate.
Designed to eliminate "stuttering" reviews on launch day, this plugin handles the dirty work of performance scaling so you can focus on building your game.
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CodeForge is a node-based editor plugin for Unreal 5.6+ that lets you define UE5 classes, structs, enums, and interfaces in a visual graph — then generates fully UHT-compliant, compile-ready .h and .cpp files at the click of a button.
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UE5 PSO Autopilot: Shader Compilation Warm-up System to Prevent Lag & Crashes