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Andras Gregori
Senior UE5 C++ Systems Contractor | Runtime Procedural Spec
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Budapest, Hungary
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Budapest, Hungary
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Manifold Desktop: A Windows client that lets you chat with multiple AI providers through a single unified interface.
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The ClientLane MVP aims to solve a concrete, expensive annoyance for service firms: status-check emails, missing files, and scattered client communication.
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PathFlow Guard is a digital pathology intake & quality-control project aimed at medical developers, built around a practical problem: too much manual QC, too many avoidable rescans, too much wasted transfer and storage on bad slide packages, and not enough deterministic evidence when an ingest decision needs to be reviewed later.
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TargetFrame is an automatic, zero-configuration runtime scalability management system for Unreal Engine 5.6+. Stop guessing what settings your players need: TargetFrame automatically benchmarks hardware, sets a stable baseline, and dynamically steps down resolution scale and overall quality during gameplay to defend your target frame rate. Designed to eliminate "stuttering" reviews on launch day, this plugin handles the dirty work of performance scaling so you can focus on building your game.
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