Early attempts at Speech and Expression sync.
Using Eleven labs API for text to speech—at least for testing— we generate viseme timestamps that we can then pass to code and then map in Rive.
I plan to add other means of bodily expressions, and obviously the UI, but for a first draft, looks promising.
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A robust avatar creator I launched about a year ago, using Rive and Swift. This was well before the data binding feature in Rive. Crazy to think of how much would change in the workflow if I were to try it today.
Try it at:
https://apps.apple.com/gb/app/jas-character-creator/id6740578290
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Onboarding: Getting your fitness device ready to pair.
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Hiya everyone. Here's my submission for the Rive x Contra Challenge.
A fully playable, vertical slice for a Snake and Ladders game, with all the quirks and features you might expect from the classic.
In the video, beyond the showcase, I break down what's under the hood and how it's set up.
I hope you enjoy watching this. Don't forget to like and upvote.
Cheers!
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How do you fold a digital image?
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A growing collection of sports characters
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Floating action button. Inspired by Persona 5/Metaphor: Refantazio menus. The tricky part was making the next menu phase appear just as the previous one was leaving. This was supposed to go on the Days Sober daily check-in feature, but it got canned.
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Home screen. Shots from the same Avatar.
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Animated typeface, based on Geist.
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Opting for distractions on an addiction-helping app