Ayush Bhalerao - Game Designer | Contra
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Ayush Bhalerao
Game Designer
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Nashik, India
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Nashik, India
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Viewfinder: emphasize perspective manipulation.
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Portal 2: emphasize puzzle teaching and deconstruction
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Fruit Slice is a fast-paced mobile game built around an immediately understandable fruit-slicing mechanic and short, replayable gameplay sessions. I designed the core experience around: Fruits Appear → Slice → Build Score → Avoid Mistakes → Beat High Score → Repeat My work included the core gameplay loop, difficulty progression, pacing, scoring, player feedback, UI/UX flow, game feel and gameplay iteration. The design challenge was keeping an extremely simple mechanic satisfying over repeated sessions by using increasing pressure, responsive feedback and score-driven motivation.
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Voices Beneath is an atmospheric game experience focused on exploration, environmental storytelling and carefully controlled player progression. My design work focused on how the environment itself could guide the player without relying heavily on explicit instructions. I worked on level layouts, player flow, pacing, environmental storytelling, progression, gameplay encounters and iteration. The core design goal was to make layout, atmosphere and progression work together, naturally directing the player's attention while maintaining immersion and curiosity.
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Challenges
Lovable Challenge
Rive Halloween Challenge
The invideo Editor Challenge
Challenges
Lovable Challenge
Rive Halloween Challenge
The invideo Editor Challenge