Braulio Cardenas - Creative Designer | ContraWork by Braulio Cardenas
Braulio Cardenas

Braulio Cardenas

Creator, Artist & Musician on-chain

    $5k+
    Earned
    42
    Followers
Followed by Kabir A, Thayline V, and Ricardo R
Baboonz® — Art Toy & Collectible System. Baboonz is a contemporary art toy inspired by the ancient Egyptian connection between the baboon and Thoth, the god of wisdom, knowledge, and writing. The project reinterprets this ancient symbolism through a contemporary collectible design language, positioning Baboonz between character design, contemporary art, fashion, and product design. The collection includes the sculpture, a premium satin-finish packaging system, and a TCG-inspired collectible card with metallic and holographic details, creating a cohesive physical identity and expanding the character’s lore. The goal was to make Baboonz feel museum-able — a modern collectible art object that connects ancient artifacts with the way we collect and experience objects today. Check the project here. (https://app.flora.ai/projects/ns77j6160yncy7mmp0erbh9xm58dm151) (App Flora Canvas) Check the original art (https://www.metmuseum.org/art/collection/search/545213) | Met Museum (Figure of Baboon)
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Cover image for Ren & the Fractal World
Ren & the Fractal World — AI 30s Loop Short Film Ren & the Fractal World is an experimental AI-driven short film built around a simple idea: a videogame world that continuously transforms, expands, and loops back into itself. The Concept The project follows Ren as he explores a surreal fractal world populated by characters, environments, and objects from his videogame universe. The visual language combines cinematic sci-fi, fantasy, and recursive fractal structures to create a world that feels infinite — where every scene can become the beginning of another. My Process I started by building the world before generating the visuals. First, I created a story overview to define the narrative and overall direction. Then I developed the key characters, including Ren and the characters from his videogame. From there, I designed the scenarios and items, such as the Orb Sword, giving each element a clear role and visual identity within the world. Once the universe was structured, I translated these ideas into detailed prompts and began generating, selecting, and refining the visuals. The final piece was assembled through an iterative process of story development, prompting, visual generation, experimentation, and refinement. The Result The result is a cinematic exploration of an infinite videogame world — a story that doesn't really have a beginning or an end. The final sequence is designed as a continuous loop, reinforcing the idea that Ren is constantly moving through an endlessly regenerating world. Concept → Story → Characters → Scenarios → Items → Prompts → Visuals → Film A small experiment in building a complete cinematic universe from the ground up.
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Spinnerz ⚡ Spinnerz is a fast-paced spinning battle game where every match is a test of skill, timing, and precision. Face powerful rivals in dynamic arenas, master unique Spinnerz, and fight your way to the top. @Easy Lens Play Spinnerz here. (https://www.snapchat.com/lens/9944ac0776fa45b89a2e23dede86a2f3?sender_web_id=f0546977-1af5-4fde-ac7a-b2a355301b43&device_type=desktop&is_copy_url=true)
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Pet Feast Hats is an AR wearable Lens inspired by the characters from my game, Pet Feast. The goal was to extend the game's universe beyond gameplay by creating a fun cosmetic experience where users can virtually wear their favorite characters as hats. This project explores character-driven AR, lightweight wearable design, and creating complementary experiences that strengthen a game's identity. Tools used: Snapchat Lens Studio / Easy Lens 3D wearable assets AR face tracking 🎩 Available on Snapchat. (https://www.snapchat.com/unlock/?type=SNAPCODE&uuid=9dc2246d7a634dfe80756895abf32be1&metadata=01)
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