OB/LS Speaker..... Final Render
Modeled and Rendered in Blender3D
Does this read more as a product render or a real-world photo to you?
#blender #b3d #productdesign #productvisualization #b3d #3dproduct #rendering #3d #3dart
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OB/LS Speaker
I started this project by playing with how fabric fuzz catches light, and how lighting reveals detail without overpowering it.
There was a lot of back and forth behind this piece, especially around the fabric and lighting, until everything felt balanced.
I’ll be sharing parts of the process in the next few posts.
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Vintage Radio Product Visualization
I created this project in Blender to explore vintage-inspired product visualization, focusing on material detail, warm lighting, and nostalgic mood.
The goal was to achieve a timeless, lifestyle feel, similar to classic product photography.
All elements were modeled, textured, lit, and rendered entirely in Blender.
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Oreo Biscuit Product Visualization
I created this project in Blender to explore cozy, lifestyle-style product visualization, focusing on lighting, texture, and mood around a familiar food product.
The goal was to achieve a realistic, everyday scene that feels natural and inviting, similar to lifestyle food photography.
All elements were modeled, textured, lit, and rendered entirely in Blender.
Designer to designer: does this read more as a lifestyle ad or a product hero shot to you?
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Minimal Hardware Product Visualization
This project was created in Blender to explore minimal, industrial-style hardware product visualization, with a focus on form, proportion, and material accuracy.
The goal was to achieve a clean, premium aesthetic through controlled lighting, subtle reflections, and restrained composition, similar to high-end consumer electronics advertising.
Every element was modeled, textured, lit, and rendered entirely in Blender.
__If this were a real product launch, which shot would you lead with?___
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Lemon Drink - Commercial Product Visualization
This project was created in Blender to explore photorealistic beverage visualization, focusing on surface detail, lighting, and storytelling through composition.
The goal was to achieve a commercial ready look using realistic materials, detailed condensation, and natural color balance, similar to what you would expect in brand advertising or packaging campaigns.
Everything in this scene was modeled, textured, lit, and rendered in Blender.
Designer to Designer: What would you push further here, lighting, composition, or surface detail?