shazil rehman - React Native Developer | ContraWork by shazil rehman
shazil rehman

shazil rehman

Full-stack dev (React/Node) building fast, reliable web apps

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Cover image for Project Summary for Contra
Iron Man
Project Summary for Contra Iron Man AI Assistant (Jarvis / Friday) A cross-platform mobile app that brings Tony Stark’s AI assistants to life. Users can switch between Jarvis (calm, strategic) and Friday (energetic, proactive) with a single toggle. Key Features: Beautiful holographic Iron Man-style UI Voice + text input Background wake-word detection (“Hey Jarvis” / “Hey Friday”) DeepSeek-powered responses with persona-specific personality Cost Saver mode, local caching, and quick-action buttons (Weather, Time, Camera, Status) Persistent foreground service for always-ready experience Built with Flutter, featuring smooth theme switching, secure API key storage, and a futuristic console-style interface. Ideal for users who want a fun, immersive personal AI assistant with a strong cinematic feel.
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Project Summary for Contra Iron Man AI Assistant (Jarvis / Friday) A cross-platform mobile app that brings Tony Stark’s AI assistants to life. Users can switch between Jarvis (calm, strategic) and Friday (energetic, proactive) with a single toggle. Key Features: Beautiful holographic Iron Man-style UI Voice + text input Background wake-word detection (“Hey Jarvis” / “Hey Friday”) DeepSeek-powered responses with persona-specific personality Cost Saver mode, local caching, and quick-action buttons (Weather, Time, Camera, Status) Persistent foreground service for always-ready experience Built with Flutter, featuring smooth theme switching, secure API key storage, and a futuristic console-style interface. Ideal for users who want a fun, immersive personal AI assistant with a strong cinematic feel.
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Whispers of the Veil — Premium ethereal 2D exploration game A calm, meditative Android game built with Flutter + Flame. Players restore light across dual “Veils” by blooming nodes, collecting Lumina Shards, unlocking abilities, and growing an Eternal Sanctuary. Key details: Paid ($4.99) · no ads Dark atmospheric visuals, particle systems, soft progression Dual biomes, persistence, abilities (Bloom Pulse, Veil Shift), Sanctuary garden & journal system Fully component-based Flame architecture, optimized for mobile Role: Solo developer (Flutter/Flame) + product direction Status: v1.0 complete, v1.1 (Sense of Achievement) in progress Ideal portfolio piece for premium mobile game design, atmospheric UI, and polished 2D game systems.
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Cover image for Built a full website for
Built a full website for a creative agency offering social media marketing and event management services. The site includes a homepage highlighting key metrics (engagement growth, client growth, events managed), a three-step process breakdown, service pages for two core offerings, a filterable portfolio/projects section, an about section with company stats, a testimonials carousel, and a contact form with service-selection dropdown. My role: Designed and developed the site end-to-end structure, content flow, and responsive layout with a focus on converting visitors into consultation bookings.
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