Sathira Nimhana's Work | ContraWork by Sathira Nimhana
Sathira Nimhana

Sathira Nimhana

Gameplay Programmer | Unreal Engine Blueprint Specialist

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This project represents my first standalone indie title, built entirely within Unreal Engine 4 over a 2.5-year development cycle. The showcase highlights core technical milestones, including asset testing and fog system mechanics. Following its successful completion, I navigated the commercial sale of the project.
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This attempt to create a cinematic scene using Unreal Engine 5. Mandalorian model downloaded from another source. Megascan assets were used in this scene. I'm still learning light system in Unreal Engine 5.
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