Santosh Banik Gupta - Creative Director | ContraWork by Santosh Banik Gupta
Santosh Banik Gupta

Santosh Banik Gupta

Creative Director | Mythic Sci-Fi & Cinematic Worlds

New to Contra

Santosh Banik is ready for their next project!

Cover image for "Half" — the story of
"Half" — the story of a man who wakes up on a perfect morning, until his bedroom starts decaying around him and he turns into a half-zombie, attacking his wife and getting slashed across the cheek in the struggle. The moment he snaps awake, the exact same wound is bleeding on his face — the dream wasn't a dream at all. Every shot was generated on Renoise Canvas with Seedance 2.0, built off custom character and environment reference sheets to keep the world consistent from the first frame to the last. https://www.loom.com/share/fa801cb11cb34e9b90f969793d624268
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Project Title: Sindhar — Concept Teaser & Cinematic World-Building Project Overview Sindhar is an episodic mythic sci-fi visual project that seamlessly blends ancient Indian mysticism with a grounded, industrial aesthetic. Set against a rugged, desert landscape, the narrative follows two young village inventors, Aman and Kabir, as they decode forgotten antiquities to awaken a long-buried truth. This proof-of-concept teaser establishes the cinematic tone, scale, and visual identity of the series.
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Cover image for CBG Studio — a complete
CBG Studio — a complete AI filmmaking production suite, built for solo creators. As a solo AI filmmaker working on my own cinematic universe, I was juggling six different tools for every single shot — scripts in one place, characters in another, prompts scattered everywhere, continuity rules nowhere consistent. So I designed and built CBG Studio inside Figma — ten connected modules covering everything from script writing and character development to world-building, AI-powered prompt generation, and a continuity bible that locks every costume and lighting detail across an entire production. Designed in Figma. Built with Figma Make. Powered by Claude API for live AI assistance throughout the creative process. This isn't just my workflow anymore — it's the tool every solo creator needs to build their own world, alone but never limited. Live Project: https://orange-reader-08852379.figma.site/ Community File: https://www.figma.com/community/file/1649640831943472055 Video Walkthrough: https://www.linkedin.com/posts/santosh-gupta-822214106_configmakeathon-ugcPost-7473590012022824961-yyjr/?utm_source=share&utm_medium=member_desktop&rcm=ACoAABq6aJoBEDamModaeBe0UMzWUvBbcdUBFUo
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Cover image for Project Title: Sci-Fi Hard-Surface Prop
Project Title: Sci-Fi Hard-Surface Prop Design — AXIS OF SOUL Description: Comprehensive production turnaround sheets for a hero prop drone from the episodic project AXIS OF SOUL. Designed with a grounded, mythic sci-fi aesthetic, this asset emphasizes high-fidelity mechanical realism, featuring patched metal sheets, rusted textures, and functional industrial joints. Key Elements Displayed: Turnaround Angles: Detailed 3/4 perspective, side, top, and bottom views for 3D modeling and VFX asset reference. Texture Profile: Industrial, heavily distressed metallic surface with realistic welding details and mechanical integration. A perfect blueprint for integrating high-end hard-surface props into cinematic visual narratives.
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Cover image for Project Title: Protagonist Design Sheets
Project Title: Protagonist Design Sheets — AXIS OF SOUL Description: High-fidelity main character concept sheets developed for my upcoming episodic sci-fi project, AXIS OF SOUL. Featured here are Aman and Kabir, the two central brothers and village inventors whose journey drives the narrative. The design philosophy merges a grounded, mythic sci-fi aesthetic with handmade, utilitarian survival elements. Deliverables included in this project phase: Full-body character turnaround & silhouette design Detailed costume texture, material specification, and accessory breakdowns Facial expression and emotional reference sheets for pre-production Crafted to bridge the gap between deep narrative storytelling and premium cinematic visuals.
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A cinematic concept sequence showcasing advanced environment design and world-building within a mythic sci-fi setting. This scene highlights dark volumetric lighting, epic ancient stone ruins, and dramatic scale, crafted to establish a powerful, immersive atmosphere for episodic storytelling.
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Excited to share a glimpse of our upcoming mythic sci-fi project. This sequence highlights the cinematic character styling, grounded desert world-building, and dramatic golden-hour lighting designed to create an immersive cinematic experience
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