UX research and audit
Understanding more about the problem, considering potential solutions and learning about the customer.
Design principles
Developing design principles to help guide project and experience decisions, and also negotiate deadlines.
User journey
Diving deep into the user journey and exploring user stories, personas, user flows and user decision-making.
Lo-fi prototyping
Creating low-fidelity wireframes for the app, defining the content placement and screen order. Might also create a clickable prototype to test the future apps usability.
UI design
Polishing visual design, work on edits, preparing designs for engineering handoff and time tracking.
Adaptives
I create website page adaptations to different screen sizes from desktop to mobile.
Hi-fi prototyping (optional)
Creating a clickable prototype of the app.
Design system
Creating guides for typography and color styles, gather all UI components (buttons, inputs, etc.) in one design system.
Store assets (optional)
Create screenshots for usage in App Store/Google Play.
Communication
After each work stage, I will send you the link to my Figma file for review with my comments and explanation of design decisions. You and your team can review the file when it’s the most convenient and also leave your comments right in the file.
What's included
Web/Mobile app design
Figma file with your app design mockups
Clickable prototype
A clickable prototype in Figma, that can be used to showcase your app or conduct user testings
Design system/UI kit
Creating a design system or UI kit with branding guidelines, all UI elements and their states (depending on the size and complexity of your app)
UX research and audit
Understanding more about the problem, considering potential solutions and learning about the customer.
Design principles
Developing design principles to help guide project and experience decisions, and also negotiate deadlines.
User journey
Diving deep into the user journey and exploring user stories, personas, user flows and user decision-making.
Lo-fi prototyping
Creating low-fidelity wireframes for the app, defining the content placement and screen order. Might also create a clickable prototype to test the future apps usability.
UI design
Polishing visual design, work on edits, preparing designs for engineering handoff and time tracking.
Adaptives
I create website page adaptations to different screen sizes from desktop to mobile.
Hi-fi prototyping (optional)
Creating a clickable prototype of the app.
Design system
Creating guides for typography and color styles, gather all UI components (buttons, inputs, etc.) in one design system.
Store assets (optional)
Create screenshots for usage in App Store/Google Play.
Communication
After each work stage, I will send you the link to my Figma file for review with my comments and explanation of design decisions. You and your team can review the file when it’s the most convenient and also leave your comments right in the file.
What's included
Web/Mobile app design
Figma file with your app design mockups
Clickable prototype
A clickable prototype in Figma, that can be used to showcase your app or conduct user testings
Design system/UI kit
Creating a design system or UI kit with branding guidelines, all UI elements and their states (depending on the size and complexity of your app)