Leverage the power of Real-Time Rendering with a specialist who worked directly at Epic Games. I construct immersive, photorealistic 3D Environments in Unreal Engine 5 tailored for Virtual Production, high-fidelity Game Cinematics, and Interactive Experiences. Utilizing advanced features like Lumen Global Illumination and Nanite Geometry, I build worlds that are visually stunning and highly optimized. My workflow allows for instant iteration on Lighting and Camera Layout, enabling directors and brands to visualize complex scenes in real-time without the bottleneck of traditional offline rendering.