3D Asset Model Creation - Realtime, AR and VR

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About this service

Summary

Seeing blueprints and bringing objects and spaces to life in 3D has always given me a buzz.

I have worked on various projects over the years such as game assets, architectural visualization, concept design and industrial/product design.

My aim here is to help you bring your idea or concept to realization in an appropriate format. It is important to discuss the project before any work begins to ensure that the brief is understood and avoid miscommunications.



Process

Each project varies in some way, as do the requirements and expectations of clients. However, there are key standard steps that generally help to drive things forward.

  1. Discussion and briefing of the project, objectives and expected outcomes.
  2. Collate, review and discuss any submitted references and assets given by the client.
  3. Research additional background information such as context and use. This helps in establish important aspects such as scale, materials. This can also lead to additional resources that may be useful.
  4. Creation of whitebox models (drafts/prototype) for review. eg. addressing form, scale, and discussion of details.
  5. Addressing any alterations and iterations.
  6. Final model(s) and review
  7. UVmapping, materials and texturing
  8. Lighting and rendering (if necessary)
  9. Exporting any required files prior to delivery

What's included

  • 3D Asset Files - .zip

    3d assets are delivered in Zip format with related assets such as textures and alternate mesh exports (.fbx, .obj, .glb) Textures can also be embedded if requested.

  • 3D Asset Files - Unity Package (if required)

    Any assets created will be bundled inside of a unity package file complete with dependent files such as textures.

  • 3D Renders (if required)

    Up to two renders of each created 3D asset, if required


Skills and tools

3D Designer
3D Modeler
Adobe Substance
Autodesk 3ds Max
Blender
Unity

Industries

Gaming
Virtual Reality
Video Games

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