Custom Metahuman Character by Ben FlightCustom Metahuman Character by Ben Flight
Custom Metahuman CharacterBen Flight
Cover image for Custom Metahuman Character
I have proprietary workflows to do custom metahumans in a way I'm fairly sure no one else on the market can at this point. I've got over a decade and a half of experience sculpting and texturing characters from scratch, and the means to transfer those skills onto probably one of the most useful systems epic has ever designed with some of the most powerful facial animations on the market. You will be surprised and excited when you see just how easy it is to animate characters that I've created using this pipeline, using the included control rig, rokoko or even free tools like quickmagic AI.

What's included

100% Custom Metahuman Model
Create a fully custom metahuman (or humanoid) model from scratch, mapped to the metahuman base mesh and skeleton using unique proprietary tools. This method is useful for situations that require a specific likeness, which the metahuman pipeline is generally incapable of creating or situations where a humanioid, but non-human character is required. Other methods can customize the face of the metahuman, and a few talented practictioners can also customize the bodies, but only my proprietary houdini workflow can fully modify the base mesh and proportions while still maintaining fully functional control rig, blend shapes for facial animations, and metahuman DNA. And since the process supports metahuman DNA, it also supports metahuman wardrobe items, the proportions of the mesh can be tweaked, and even be blended with other metahumans inside of metahuman creator as if it was a native metahuman.
Custom Metahuman Textures
I will create custom hyperrealistic metahuman textures for you. This service is included free of charge when buying a custom metahuman model, but many situations may call for a metahuman that can be made more easily using the standard metahuman creator pipeline, but requires more deliberate texture work, i.e. scars, makeup, blood and grunge / oil smudges.
Custom Parametric Metahuman Wardrobe Items
I will create custom hyperrealistic metahuman wardrobes items from scratch using whatever references you provide. The items will be designed in either marvelous designer or zbrush but retopologized for proper game / realtime ready topology. They will be delivered as both rigged skeletal meshes as well as parametric metahuman wardrobe assets. Parametric wardrobe assets can be easily and automatically resized to fit the body proportions of any metahuman, skinny, average, or obese, male or female. They are a great option when you need an outfit or piece of clothing to be compatible with a wide variety of characters and you don't want to have to make the same outfit over and over again in different shapes just to support it.
Example work
Stone Golem - Fully Custom Metahuman (Metahumanoid) So this ...
Contact for pricing
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Ben Flight Da Nang, Vietnam
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Custom Metahuman CharacterBen Flight
Contact for pricing
Cover image for Custom Metahuman Character
I have proprietary workflows to do custom metahumans in a way I'm fairly sure no one else on the market can at this point. I've got over a decade and a half of experience sculpting and texturing characters from scratch, and the means to transfer those skills onto probably one of the most useful systems epic has ever designed with some of the most powerful facial animations on the market. You will be surprised and excited when you see just how easy it is to animate characters that I've created using this pipeline, using the included control rig, rokoko or even free tools like quickmagic AI.

What's included

100% Custom Metahuman Model
Create a fully custom metahuman (or humanoid) model from scratch, mapped to the metahuman base mesh and skeleton using unique proprietary tools. This method is useful for situations that require a specific likeness, which the metahuman pipeline is generally incapable of creating or situations where a humanioid, but non-human character is required. Other methods can customize the face of the metahuman, and a few talented practictioners can also customize the bodies, but only my proprietary houdini workflow can fully modify the base mesh and proportions while still maintaining fully functional control rig, blend shapes for facial animations, and metahuman DNA. And since the process supports metahuman DNA, it also supports metahuman wardrobe items, the proportions of the mesh can be tweaked, and even be blended with other metahumans inside of metahuman creator as if it was a native metahuman.
Custom Metahuman Textures
I will create custom hyperrealistic metahuman textures for you. This service is included free of charge when buying a custom metahuman model, but many situations may call for a metahuman that can be made more easily using the standard metahuman creator pipeline, but requires more deliberate texture work, i.e. scars, makeup, blood and grunge / oil smudges.
Custom Parametric Metahuman Wardrobe Items
I will create custom hyperrealistic metahuman wardrobes items from scratch using whatever references you provide. The items will be designed in either marvelous designer or zbrush but retopologized for proper game / realtime ready topology. They will be delivered as both rigged skeletal meshes as well as parametric metahuman wardrobe assets. Parametric wardrobe assets can be easily and automatically resized to fit the body proportions of any metahuman, skinny, average, or obese, male or female. They are a great option when you need an outfit or piece of clothing to be compatible with a wide variety of characters and you don't want to have to make the same outfit over and over again in different shapes just to support it.
Example work
Stone Golem - Fully Custom Metahuman (Metahumanoid) So this ...
Contact for pricing