Mobile Game Prototypes and iOS Games by Alex SolonskyMobile Game Prototypes and iOS Games by Alex Solonsky
Mobile Game Prototypes and iOS GamesAlex Solonsky
Cover image for Mobile Game Prototypes and iOS Games
I build playable mobile games around a clear core mechanic. We define the controls, rules, first levels and target device before development begins. My own released iPhone game TABUNO uses physics and one-touch controls. Living Frame, Sticky Friends and Pendula Pals explore spatial, tilt and pendulum puzzles. For your project, I can develop the gameplay, interface, level flow and testable build, then hand over the source and setup notes. The hourly scope and estimated effort are agreed in writing. You review progress at the milestones we set together. Send your game idea, references, available assets and target platform.
Starting at$50 /hr
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Game Developer
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Alex Solonsky Valencia, Spain
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Mobile Game Prototypes and iOS GamesAlex Solonsky
Starting at$50 /hr
Tags
Game Developer
Cover image for Mobile Game Prototypes and iOS Games
I build playable mobile games around a clear core mechanic. We define the controls, rules, first levels and target device before development begins. My own released iPhone game TABUNO uses physics and one-touch controls. Living Frame, Sticky Friends and Pendula Pals explore spatial, tilt and pendulum puzzles. For your project, I can develop the gameplay, interface, level flow and testable build, then hand over the source and setup notes. The hourly scope and estimated effort are agreed in writing. You review progress at the milestones we set together. Send your game idea, references, available assets and target platform.
$50 /hr