I create photorealistic, rigged 3D models fully optimized for WebGL product configurators, featuring precomputed lighting, shadows, and GASP-based parametric animations. My models are ready for interactive customization, allowing clients to adjust materials, parts, and movements seamlessly. Unlike standard 3D assets, my work combines high-fidelity visuals with fully interactive, animation-ready rigging, making them suitable for the most complex usage scenarios.