Your iOS app on the App Store in 21 days by Aleksandr BorisovYour iOS app on the App Store in 21 days by Aleksandr Borisov
Your iOS app on the App Store in 21 daysAleksandr Borisov
You bring the audience. I design, build and ship your iOS app — one person from Figma to App Store review, with a fixed scope, a fixed price and a date on the calendar.
What's included:
One core flow your audience asked for, every screen designed in Figma first
Onboarding + subscription paywall (RevenueCat)
Sign in with Apple & Google
One iOS integration: Apple Health, Screen Time or on-device camera AI
Push reminders that bring people back
A TestFlight build on your iPhone every week
App Store listing, submission and review handled
2 revision rounds and 30 days of bug fixes
App + Launch, $3,500: everything above, plus what you need to launch it
ASO: keyword research and an App Store listing in up to 3 languages
Subscription prices localized per country
App Store screenshots and a preview video
A second iOS integration, a landing page with privacy & terms, funnel analytics up to the paywall
After launch: Keep shipping at $1,000/mo (up to 20 hours) or Growth at $1,800/mo (up to 40 hours).
How it works: Day 0 intro call → days 1–3 screens in Figma → days 4–16 build with weekly TestFlight builds → days 17–19 polish → days 20–21 App Store submission.
Stack: Expo + React Native, with native Swift modules where iOS needs it. You own the code, the App Store listing and every subscriber.
I've shipped my own apps Mivu and Mulu to the App Store, after 10+ years as a product designer (Instadapp, MarsX). Early-bird price for the first 5 builds — regular price $5,500. More at appshift.xyz/mvp
FAQs

Example work
Lunami — iOS app design & build: private period tracker
Mulu — iOS app design & build: AI journal with Apple Health
Mivu — iOS app design & build: morning routine with camera AI
Starting at$2,500
Duration3 weeks
Tags
iOS Developer
Mobile Designer
Mobile Engineer
Service provided by
Aleksandr Borisov Buenos Aires, Argentina
Your iOS app on the App Store in 21 daysAleksandr Borisov
Starting at$2,500
Duration3 weeks
Tags
iOS Developer
Mobile Designer
Mobile Engineer
You bring the audience. I design, build and ship your iOS app — one person from Figma to App Store review, with a fixed scope, a fixed price and a date on the calendar.
What's included:
One core flow your audience asked for, every screen designed in Figma first
Onboarding + subscription paywall (RevenueCat)
Sign in with Apple & Google
One iOS integration: Apple Health, Screen Time or on-device camera AI
Push reminders that bring people back
A TestFlight build on your iPhone every week
App Store listing, submission and review handled
2 revision rounds and 30 days of bug fixes
App + Launch, $3,500: everything above, plus what you need to launch it
ASO: keyword research and an App Store listing in up to 3 languages
Subscription prices localized per country
App Store screenshots and a preview video
A second iOS integration, a landing page with privacy & terms, funnel analytics up to the paywall
After launch: Keep shipping at $1,000/mo (up to 20 hours) or Growth at $1,800/mo (up to 40 hours).
How it works: Day 0 intro call → days 1–3 screens in Figma → days 4–16 build with weekly TestFlight builds → days 17–19 polish → days 20–21 App Store submission.
Stack: Expo + React Native, with native Swift modules where iOS needs it. You own the code, the App Store listing and every subscriber.
I've shipped my own apps Mivu and Mulu to the App Store, after 10+ years as a product designer (Instadapp, MarsX). Early-bird price for the first 5 builds — regular price $5,500. More at appshift.xyz/mvp
FAQs

Example work
Lunami — iOS app design & build: private period tracker
Mulu — iOS app design & build: AI journal with Apple Health
Mivu — iOS app design & build: morning routine with camera AI
$2,500