Rashmi Saini's Work | ContraWork by Rashmi SainiRashmi Saini
Motion Designer | Rive+ Lottie+ AE
Groovy Walk: Character Walk Cycle in Lottie Creator š TRICK OR TREAT? My entry for the #rivehalloweenchallenge
Treat the kids, trick the monsters, and do it before the timer runs out.
Built with the Rive CLI + Claude Code, with GPU Canvas WGSL shaders for fog, flames and a game-over screen shake, plus Luau scripting, data binding and state machines.
ā¶ Play: https://rive.app/s/yf7bKcqP6UuB5NMCW012HQ/embed?runtime=rive-renderer
@Rive (https://contra.com/company/rive) Day & Night: Interactive Lottie Toggle
A cozy winter cabin that switches from night to day with one tap. Flip the toggle and the moon sinks behind the hills as the sun rises, and the knob glides across with smooth easing. Each scene then settles into its own loop: soft moon ripples, twinkling stars, falling snow and drifting chimney smoke. A little motion experiment around badge transitions āØ
The idea was to make the transition feel more than just a state change ā something that feels responsive, playful, and satisfying.
Exploring how small motion details can give UI elements more personality without getting in the way of usability.
Designed & animated in Rive.