This project highlights my end-to-end 3D workflow, from the initial hard-surface modeling stage to the final textured and rendered result. The post includes both the solid Blender model and the final render to showcase the progression from clean geometry to a polished, production-ready visualization.
The focus of this project was maintaining clean topology, accurate proportions, realistic materials, and lighting that enhances the product's form and details.
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Posted Jul 14, 2026
Headset — 3D Modeling, Texturing & Rendering
This project highlights my end-to-end 3D workflow, from the initial hard-surface modeling stage to the final tex...