NICEverse Multiplayer WebXR Gaming Platform by Florencia SolariNICEverse Multiplayer WebXR Gaming Platform by Florencia Solari

NICEverse Multiplayer WebXR Gaming Platform

Florencia Solari

Florencia Solari

Built at Aircards for NICE, a global software company, the NICEverse was a multiplayer WebXR gaming platform built for employee engagement at scale. Over 7,500 employees could log in securely and compete across six AR mini-games — single and multiplayer, with practice sessions, qualifying rounds, and a leaderboard culminating in a family trip to Disneyland for top performers. The six games ranged from timed puzzles and scavenger hunts to a platform game and an asteroid avoidance game. Technically, the platform used AR iFrames to embed multiple AR mini-games within a single webpage, which was an innovative approach that kept performance solid and the experience cohesive across the whole system. I worked on two of the six games and the multiplayer notification system. The first was a 3D space game where players used their device's gyroscope to navigate a starship, dodge asteroids and collect power-ups in AR. The second was an underwater puzzle game where players connected pipes within a time limit to keep a stream flowing, set in an immersive 3D underwater environment. I also integrated dynamic sound across both games and built the multiplayer notification system that alerted players to game events and invitations.

IMPACT

Over 60% of NICE's global workforce registered to compete, the highest participation rate in the company's history of annual competitions. Players completed 251,045 game missions in total, averaging over 60 missions each, with average session durations exceeding 11 minutes. The campaign generated 7,745 social shares. New records for web-based mixed reality gameplay.

TECHNICAL DETAILS

WebXR platform built with 8th Wall. Six AR mini-games embedded via AR iFrames within a single webpage for performance and cohesion. Secure employee login system. Single and multiplayer modes with practice sessions, qualifying rounds, and leaderboard. Gyroscope-based 3D space game with AR asteroid avoidance and power-ups. 3D underwater pipe puzzle game with timed mechanics. Dynamic sound integration. Multiplayer notification system for game events and invitations.

RESPONSIBILITIES

Asteroid Game Development: Built the 3D space mini-game where players use their device's gyroscope to navigate a starship in AR, avoiding asteroids and collecting power-ups across timed rounds. Underwater Puzzle Game Development: Built the underwater pipe puzzle game, where players connect a series of pipes within a time limit in a 3D immersive AR environment. Sound Integration: Integrated dynamic audio across both games, with sound effects timed to gameplay events and visual feedback. Multiplayer System: Built the notification system managing real-time game event alerts and multiplayer invitations across the platform.

PRESS & MEDIA COVERAGE

Like this project

Posted May 12, 2026

WebXR gaming platform for employee engagement, featuring multiplayer mini-games, secure login, immersive interaction, and gamified team-building experiences.

Likes

0

Views

0

Timeline

Jan 1, 2022 - Ongoing