ROUND ONE: 3D Anime Fight Short by Sadiq AbdulazeezROUND ONE: 3D Anime Fight Short by Sadiq Abdulazeez

ROUND ONE: 3D Anime Fight Short

Portfolio project
Sadiq Abdulazeez

Overview

ROUND ONE is a 3D anime fight short I made from start to finish. Two fighters, one round, no wasted moves.

Goal

Get the speed and impact of a TV anime fight from AI video, with choreography that reads clearly instead of random flailing.

Challenge

AI video models struggle with fights: limbs merge, hits miss, characters swap places and the camera loses track of who is where.

What I did

Blocked out the camera and the choreography in Blender first, so every hit has a planned angle and contact point.
Designed both fighters and locked them on reference sheets.
Generated the animation with Seedance on Higgsfield, beat by beat.
Finished the edit with impact frames and real impact sound design.

Result

A 34-second fight where every hit lands and both fighters stay on model
A repeatable workflow for fight scenes in any anime or 3D style

1 like · 2 views · Oct 22, 2026

A 34-second 3D anime fight made with a Blender blockout + Seedance: planned choreography, clean hits, impact frames and real sound design.

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