Area Evolution is VR first person shooter that lets players live out a VR experience while being able to move freely in real life.
In this project I helped with the networking aspect of the game using photon pun to synchronize all the players actions.
I designed and developed nine new weapons to enhance the game's variety. My contributions included both game design and the implementation of gameplay and network features.
I also worked on polishing the game to get it to it's launch state by fixing bugs tweaking values and adding mechanics. I developed useful in game tools to facilitate the testing of the game.