Goblins of Paris explores the intersection of art and digital adventure. It is a concept website I developed in webflow to push the boundaries of abstract design and the playfulness of art in a minimal-styled project.
The project was designed in Figma by Emisho Victor, as part of his design musings.
I built this project using Webflow for development with Client-first Methodology at the core, focusing on interactions and device responsiveness, and I enjoyed the entire process.
Using both classic interactions and GSAP interactions, I made subtle interactions across several components.