π¬ Counter-Strike Fragmovie
Project Type: Recruitment Test / Portfolio Showcase
My Role: Editing a dynamic FPS fragmovie from provided gameplay footage
π Project Overview
This project was created as part of a recruitment task for a potential client. The goal was to produce a fragmovie from Counter-Strike gameplay footage using materials provided by the client, including gameplay recordings, selected music, an anime insert from Jujutsu Kaisen, and a reference video.
The objective was to create a fast-paced and engaging video that follows the reference style while syncing gameplay highlights with the rhythm of the music. The final result is a dynamic compilation of the best gameplay moments, edited according to the clientβs guidelines and delivered with a watermark.
π οΈ What I Did
Edited gameplay highlights into a cohesive fragmovie
Synced key shooting moments with the music beat
Integrated anime insert as B-roll element
Balanced sound effects and music levels
Followed reference video and client guidelines
Added watermark for portfolio protection
π‘ Tools & Techniques
Edited in DaVinci Resolve, featuring:
β Music beat syncing for dynamic pacing
β B-roll integration (anime insert)
β Audio balancing and sound control
β Watermark overlay
π― Purpose
This project demonstrates my ability to create dynamic gaming fragmovies, follow creative guidelines, and synchronize visuals with music for high-energy content.
It highlights skills in rhythm-based editing, pacing, and engaging video production for gaming creators and esports content.