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namithubot/ApocalypseGV
Shubham Kumar
AR/VR Developer
Game Developer
Software Engineer
C++
OpenGL
ApocalypseGV
Credits
Castle:
https://sketchfab.com/3d-models/3d-model-of-malahide-castle-c69da2bf9bab48a89f0242932b7c0496
Plane:
https://www.turbosquid.com/3d-models/3d-model-beriev-low-poly-1565663
Sea:
https://sketchfab.com/3d-models/sea-wave-deniz-dalgas-d7788fcb55c64c7d9733fa44607aab93
Sea texture:
https://free3d.com/3d-model/blender-ocean-28997.html
Dependencies
OpenGL
FreeGlut
GLM
STBI
Features
This project implements the following feature
Loading of 3D model with views (camera)
Loading of texture with image file
Basic Camera Controls (forward - 8, backward - 2 as movement, look up - 1, down - 3, left -7 and right -9 with keypress)
Hierarchical Animation (Planes revolving around each other making their local coordinates with the first plane revolving around Malahide castle)
Crowd (Object of 10 planes flying around the scene)
Phone illumination (with two lights and two colors one of them is white light)
Advance feature
Ocean Waves with physical wave function
It's a feature, not a bug
Some hidden interactions :P
Partner With Shubham
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GitHub - namithubot/hand-pass: Hand Gesture Password Recognition
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