until biglight - demo

Catherine Brinegar

Game Designer
QA Tester
Game Developer
Adobe After Effects
Unity
Visual Studio Code
these last few cycles have really kicked your ass, but maybe that's just how it is once you move out of your childhood burrow, out from under your parents snouts.
getting to the outskirts felt like the hardest part, but things only started to get harder as you realized how terrible the opportunities for work are out here. you'd never be able to make enough to get to the Den, but this is at least a step in the right direction... if only you can manage not to lose your footing. chedda's a hard thing to come by on short notice, even harder to tuck away once you have it.
people here don't seem too eager to reach out to a new neighbor. it's been a few moonshapes and no one’s bothered to introduce themselves. you've kept to yourself as well; anti-social behavior is your bread and butter after all. this hasn't been exactly conducive for getting you employed though, but you'll figure things out. soon enough.
it was a long night, you decided to head out and do some delivery work for Whiskr, the fastest growing crowd-sourced delivery service in operation, but it’s basically unheard of out here. still, you scrape by on some long treks when you get them, and you were at least able to secure this little hovel you now call home. rent was subsidized last month, but you should be able to just barely make the next payment in a few days.
you smoke the last of your felvine, and drift into an uncomfortable sleep...
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Featured originally in the Haunted PS1 Demo Disc 2020, the below demo is a standalone version of the demo on the Demo Disc.
This project has since been cancelled, and will not see a full release.
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3D Modeling - @HangingRabbit
SFX - @Lazarus_Audio
Music used: "Ready Lets Go" by Boards of Canada
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