PBR Photorealistic Camera Asset for Unity by James LashmarPBR Photorealistic Camera Asset for Unity by James Lashmar

PBR Photorealistic Camera Asset for Unity

James Lashmar

James Lashmar

Canon R50

Textured in Substance Painter

Rendered in Cinema4D with Redshift

This was a project originally created to be able to create the camera as a PBR photorealistic asset for Unity for https://trickshot.dev/ . The asset was textured from scratch in Painter, with a PBR textureset for the client. I was pretty happy with the result and decided to fire off a few Redshift renders of it.
Like this project

Posted Jun 24, 2025

Created a PBR photorealistic camera asset for Unity for Trickshot.dev.

Likes

2

Views

7

Timeline

Apr 20, 2023 - Apr 23, 2023

Clients

Trickshot