Our role included designing abstract and environmental scenes intended for projection visuals, event VJing, and real-time triggers during live performances or digital art showcases. We carefully balanced artistic aesthetics with performance efficiency, ensuring compatibility with engines like Unreal, TouchDesigner, and Resolume.
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Posted Feb 13, 2024
The visuals were deployed for clubs, stage shows, architectural spaces, and interactive installations, allowing users to engage in a sensory digital experience.