Designed and developed an engaging Augmented Reality (AR) stress relief game, featuring a 3D dummy for stress reduction. This project showcased a strong understanding of object-oriented design and development, highlighting creativity and the ability to build high-performing applications
Integrated additional stress-relief features, including music, yoga, and breathing exercises, by leveraging REST APIs. This demonstrated the capability to link various components in a microservice architecture, as desired by the job description
Utilized JIRA and GitHub for streamlined work distribution, sprint planning, and collaborative code sharing within a distributed team, emphasizing effective communication and agile development practices
Played a pivotal role in reviewing and debugging code to identify and resolve defects, performance bottlenecks, and technical debt. This commitment to code quality aligns with the job's emphasis on experience with unit testing and query optimization