I was responsible to concepting, designing the characters, make the high poly in Zbrush, Retopo , UV unwrap, texturing, and rigging and render test in Marmoset Toolbag and Blender
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Posted Nov 30, 2023
I was responsible to concepting, designing the characters, make the high poly in Zbrush, Retopo , UV unwrap, texturing, and rigging and render test in Marmoset