
Huge isn´t it?
Here it is! My winged friend the Wyvern🔥. This personal project has been a long run since it started as a simple test months ago.
Sculpted entirely in Shapelab and rendered In Blender. The awesome environment assets are from Quixel Megascans and the HDRI from Polyhaven.
Sculpting this dragon has been a fiercefull task. As always it all started with reference, studies and concepts.

First concepts

Animal references
The whole project has been divided in time. It started as a simple test and it has become a really detailed sculpt. I even posted some of the process here on Contra.

Early face

First time seeing its eyes.

Early texturing
Once sculpting and texturing were finished, I exported my sculpt from Shapelab to Blender and started preparing a proper scene.

Final Blender scene
Finally here it is, my Wyvern! Im so proud of it. The final sculpt is near 6M polys (which is a decent ammount) and the textures are 2K. Here there are the final renders. I hope you like them.







Grrr!
0 likes · 23 views · Oct 21, 2025
Created a detailed Wyvern sculpt using Shapelab and Blender.