Wyvern Sculpting Project

Alejandro Lechón

Huge isn´t it?
Here it is! My winged friend the Wyvern🔥. This personal project has been a long run since it started as a simple test months ago.
Sculpted entirely in Shapelab and rendered In Blender. The awesome environment assets are from Quixel Megascans and the HDRI from Polyhaven.
Sculpting this dragon has been a fiercefull task. As always it all started with reference, studies and concepts.
First concepts
First concepts
Animal references
Animal references
The whole project has been divided in time. It started as a simple test and it has become a really detailed sculpt. I even posted some of the process here on Contra.
Early face
Early face
First time seeing its eyes.
First time seeing its eyes.
Early texturing
Early texturing
Once sculpting and texturing were finished, I exported my sculpt from Shapelab to Blender and started preparing a proper scene.
Final Blender scene
Final Blender scene
Finally here it is, my Wyvern! Im so proud of it. The final sculpt is near 6M polys (which is a decent ammount) and the textures are 2K. Here there are the final renders. I hope you like them.
Grrr!
Grrr!
Like this project

Posted Oct 21, 2025

Created a detailed Wyvern sculpt using Shapelab and Blender.

Its finally ready! Wings, claws and teeth... the Wyvern has ...
Its finally ready! Wings, claws and teeth... the Wyvern has ...
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