World of Warcraft Inspired Sanctuary - CGMA Stylized Game Assets by Miriam VargasWorld of Warcraft Inspired Sanctuary - CGMA Stylized Game Assets by Miriam Vargas

World of Warcraft Inspired Sanctuary - CGMA Stylized Game Assets

Miriam Vargas

Miriam Vargas

World of Warcraft Inspired Sanctuary - CGMA Stylized Game Assets

Hi everyone! This has been the longest project I have worked on during the CGMA course; I have been working on it for 5-6 weeks. My main artistic inspiration has been World of Warcraft. I wanted to create an environment that would fit within the aesthetics of The War Within, mixed with Shadowlands, to evoke an atmosphere similar to Bloodborne. I found it very interesting to work with a palette of purples and blues. I have tried to rely as much as possible on trimmed and tiled textures. I have learned a lot about handpainting, and I’m getting more comfortable with the brush. A big thank you to my instructor, Ashleigh Warner, who has guided me throughout the course and from whom I have learned a lot. I also want to give a special mention to Pat Klisiewicz for their incredible feedback and advice.
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Posted Sep 12, 2026

5–6 week CGMA environment project inspired by World of Warcraft, creating stylized game assets for a sanctuary scene.

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