Here you have a quick gif shwoing the process of this shot
Trailer of the Environment. Enjoy!
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Buildings set I made to showcase all the huge assets of the village
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Buildings kitbashing, where you can see all the modular parts.
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Set of markets
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BlackSmith
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SwordSmith
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Bakery
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Grocery
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Butchery and FIshshop
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Vegetation of the environment
This was a first planing sketch for the modular parts
These are the references I gathered for the whole proyect
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Starting with this image you'll see a few village renders to showcase all the work done.
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From the ArtStation Marketplace
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Tatami procedural roof
by Iván Cáceres
USD $1.00
Posted 3 years ago
(LowPoly Style) Medieval_Village
This is the biggest modular package I've made so far, a medieval fantasy village with lowpoly style. Everything is modeled in Blender and textured with a gradient Map I made in Adobe Illustrator. Working with a gradient map I made specifically for this project helped a lot to visualize which tones and colors I wanted in the environment. This project took me 5 months to complete. It was a challenge to make such a big environment by my own and make it all cohesive in color and shape. And huge shoutout to XYZ community for the help and support throughout this journey. Here you have the village in sale for your projects: https://assetstore.unity.com/packages/3d/environments/fantasy/medieval-village-lowpoly-environment-by-unvik-3d-245729
Largest modular low-poly medieval village package: modular kits, reference-driven design and a custom gradient-map texturing workflow for real-time use.