The 3D modeling process of the church involved meticulous attention to every component, such as the pulpit and the domes. The pulpit, with its sculptures and intricate details, required a precise balance between texture mapping and polygonal modeling to faithfully reproduce its ornate craftsmanship. Similarly, the domes were modeled to highlight their structural elegance and architectural significance. Advanced rendering techniques were used to simulate the interaction of light and shadow, allowing the virtual model to convey the same sense of grandeur and historical richness as the physical structure.