F1 VR Simulator
Project Overview
The client wanted an F1 VR racing experience for a live event. I developed a simulator that combined an immersive virtual cockpit, physical steering wheel and pedals, and a connected leaderboard.
My Role
I handled Unity development, VR integration, racing controls, and leaderboard connectivity. I also worked on visual polish and performance optimization for the event setup.
Racing Experience
For the simulator shown here, I focused on putting participants behind the wheel in a detailed racing environment. The cockpit view, city scenery, grandstands, and trackside details helped create the atmosphere, while responsive controls made the experience accessible to event visitors.
Key Features
My work included steering wheel and pedal integration, vehicle controls, VR cockpit gameplay, and a server connected leaderboard where participants could compare their results.
Delivered Result
The completed simulator brought virtual racing and physical driving hardware together in an interactive event attraction, giving visitors the opportunity to experience F1 style driving and compete for a place on the leaderboard.

0 likes · 8 views · Oct 1, 2026
Built an F1 VR racing simulation for events, putting guests in the driver's seat with immersive tracks, responsive controls, and an exciting race day experience
Timeline
Aug 31, 2026 - Sep 26, 2026
Tags
What the client had to say
Working with Abdul Razaq on my VR game was an outstanding experience. He brought deep technical expertise in virtual reality development, exceptional problem-solving skills, and a keen eye for optimizing performance and player immersion.
Tan hua fong, Signum Pte Ltd
Oct 2, 2026, Client