Before any screen was designed, I made the call to establish the system architecture first. Token structure, naming conventions, foundation layers, all defined upfront so every design decision downstream had something to reference. I aligned the second designer and the engineering lead on this approach before building anything. Engineering's concern was whether one system could realistically serve two visually different surfaces without creating confusion in the codebase. Addressing that concern early, and showing how the token structure would map to their implementation, is what got buy-in for the single-system approach.