Designed and developed a Multiplatform Real-Time Multiplayer UNO game with backend logic in GO.
Some of the Features :- room functionality enabling multiple concurrent games, single-name per room, rejoining capability, restricted player joining once a game begins, and validation for only allowing valid moves to be played by the respective players
Implemented a room feature which allows multiple games to be played simultaneously
Created a Go Azure Web App so the game can be active all the time, and anyone from anywhere can play it.
Like this project
0
Posted Apr 11, 2024
Designed and developed a Multiplatform Real-Time Multiplayer UNO game with backend logic in GO and Frontend in Flutter