Cyberpunk/Rave Teaser Project — Visual Development & Hard-Surface Renders
Working on a heavy cyberpunk/rave teaser project (Cinema 4D + Redshift). Here is a first look at the static layout and hard-surface design framework, focusing on brutalist industrial environments, gritty textures, and atmospheric lighting.
No complex simulation overload—just raw material definition, precise framing, and moody cyber-aesthetic depth. The full animated sequence is coming up next.
Cyberpunk/Rave Teaser Project — Visual Development & Hard-Surface Renders
Working on a heavy cyberpunk/rave teaser project (Cinema 4D + Redshift). Here is a...