I worked as a 3D modeler for my indie game studio, where I created detailed and immersive 3D models to enhance the visual experience of the game. My role involved designing, modeling, and texturing various assets, ensuring they fit seamlessly into the game’s environment and artistic style.
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Posted Aug 30, 2024
I modeled the characters for my indie game, creating detailed and visually appealing 3D character models. This involved designing, sculpting, and texturing the