I developed a Ludo Star clone using the Unity game engine, designed for both iOS and Android platforms. The project highlights my skills in game development, asset creation, and multiplayer integration.
Key Features
Custom Assets: Created high-quality, custom-made assets using Photoshop.
Multiplayer Integration: Implemented using Photon engine for seamless multiplayer experience.
Database Management: Utilized PlayFab for database connectivity and Facebook integration.
Smooth Animations: Employed iTween for smooth and polished in-game animations.
In-Game Chat: Added an in-game chat feature for immersive gameplay.
Technologies Used
Game Engine: Unity
Asset Creation: Photoshop
Multiplayer: Photon Engine
Database: PlayFab
Animation: iTween
Social Integration: Facebook
This project demonstrates my ability to create engaging, high-quality games with robust multiplayer functionality and polished visuals.