This project consists of a simple 2d pysics simulator made using the Matter.js physics engine. The UI is made with React.js and the graphing is done with Charts.js .
Features
Add circles or rectangle bodies (2d bodies) to the world by clicking the scene .
Change size, friction, density or color of bodies before spawning them in .
Remove bodies from the scene or reset the scene entirely .
Use spawner to spawn a bunch of bodies at the same time .
Use the graphing menu to graph any bodies Y axis velocity against time .