Rocket League car render — hero shot with cinematic lighting by Victor VeykhlerRocket League car render — hero shot with cinematic lighting by Victor Veykhler

Rocket League car render — hero shot with cinematic lighting

Victor Veykhler

Victor Veykhler

Description

Lighting and rendering work made at Halon Entertainment for Fortnite and Rocket League.
Everything was lit and rendered in Unreal Engine using the Path Tracer Render Engine.
I rendered the scenes in multiple passes and composited them in Natron for the final look and color.

Role

Lighting
Rendering
Compositing

Client

Process:
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Posted Oct 26, 2026

Lighting and rendering for Fortnite and Rocket League; lit and rendered in Unreal Engine's Path Tracer, composited in Natron.