š® Agentic GameāBuilder AI: describe a game in plain English, get a fully playable browser game.
I built a multiāagent pipeline on Googleās Agent Development Kit (ADK) and Gemini. It turns an idea like āa retro space shooter with powerāups and a boss fightā into a working game in one selfācontained HTML file.
How it works:
1ļøā£ Clarify: a LoopAgent asks focused questions until the requirements are clear.
2ļøā£ Plan: a Planning agent designs the entities, mechanics, controls and win/lose rules as a validated JSON plan.
3ļøā£ Build: Generator + Writer agents produce the code. Forced tool calls and a fallback extractor make sure a playable file always comes out.
4ļøā£ Play: a live dashboard (FastAPI + WebSockets) streams the code as itās written and runs the game in a sandboxed preview.
Highlights: Canvasādrawn graphics and Web Audio sound effects (no external assets), keyboard + mobile touch controls, and Docker support.
Tech: Python Ā· Google ADK Ā· Gemini Ā· FastAPI Ā· WebSockets Ā· HTML5 Canvas Ā· Docker
š github.com/bns218/Agentic-Game-Builder-AI-



0 likes Ā· 0 views Ā· Oct 16, 2026
š® Agentic GameāBuilder AI: describe a game in plain English, get a fully playable browser game. I built a multiāagent pipeline on Googleās Agent Development...