šŸŽ® Agentic Game‑Builder AI: describe by Naga SaišŸŽ® Agentic Game‑Builder AI: describe by Naga Sai

šŸŽ® Agentic Game‑Builder AI: describe

Portfolio project
Naga Sai
šŸŽ® Agentic Game‑Builder AI: describe a game in plain English, get a fully playable browser game.
I built a multi‑agent pipeline on Google’s Agent Development Kit (ADK) and Gemini. It turns an idea like ā€œa retro space shooter with power‑ups and a boss fightā€ into a working game in one self‑contained HTML file.
How it works: 1ļøāƒ£ Clarify: a LoopAgent asks focused questions until the requirements are clear. 2ļøāƒ£ Plan: a Planning agent designs the entities, mechanics, controls and win/lose rules as a validated JSON plan. 3ļøāƒ£ Build: Generator + Writer agents produce the code. Forced tool calls and a fallback extractor make sure a playable file always comes out. 4ļøāƒ£ Play: a live dashboard (FastAPI + WebSockets) streams the code as it’s written and runs the game in a sandboxed preview.
Highlights: Canvas‑drawn graphics and Web Audio sound effects (no external assets), keyboard + mobile touch controls, and Docker support.
Tech: Python Ā· Google ADK Ā· Gemini Ā· FastAPI Ā· WebSockets Ā· HTML5 Canvas Ā· Docker šŸ”— github.com/bns218/Agentic-Game-Builder-AI-

0 likes Ā· 0 views Ā· Oct 16, 2026

šŸŽ® Agentic Game‑Builder AI: describe a game in plain English, get a fully playable browser game. I built a multi‑agent pipeline on Google’s Agent Development...

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