MatchTide is an owned football data product combining fixtures, results, standings, teams and competitions with API orchestration, scheduled processing and a responsive English/Ukrainian experience.
The challenge
Football data changes constantly and arrives through external systems. The interface has to remain fast and understandable while the backend keeps fixtures, results, standings, teams and competition context consistent.
What I built
Fixtures and results, standings, competition and team surfaces, API orchestration, scheduled/background processing, localisation, media workflows and performance-focused data presentation.
My approach
I design around reliability and data flow, not just page rendering. API limits, refresh timing, caching, background work and user-facing clarity all affect the final product.
The result
A live owned football product that demonstrates API-heavy architecture, scheduled data processing, localisation, performance work and product design.