Depth Relix is an original 3D anaglyph art technique created entirely using AI-assisted tools on a 6-year-old Android phone. No 3D software. No desktop. No formal training. Just relentless experimentation with AI image generation until a new visual process emerged.
How It Started
One morning, the idea just hit: "3D." No plan. No research phase. Pure creative impulse. Within hours, a working method for generating anaglyph-depth images through AI had taken shape, something that didn't exist before that moment.
What Makes It Different
Traditional anaglyph 3D requires specialized software, stereoscopic camera rigs, or post-production depth mapping. Depth Relix bypasses all of that. The technique produces genuine red/blue anaglyph depth effects generated directly through AI prompting workflows on mobile hardware.
The results are viewable with standard red/blue 3D glasses. The depth is real. The process is entirely new.
The Technique
Depth Relix is a proprietary method. The specific prompting workflows and layering techniques that produce the 3D effect are original and unreleased. What you see in the portfolio is the output. The process stays in the vault.
Part of a Bigger Picture
Depth Relix is the 3D art brand sitting alongside DON'T BLINK Images (the 2D character and world-building side behind Duck Defenders of the Realm). Two distinct creative brands, one creator, both built from nothing using AI on a phone.
Why It Matters
This isn't 3D art made with industry tools by someone with a studio budget. This is a self-taught creator who woke up one morning with an idea and invented a technique that produces real anaglyph depth, on hardware most people would have thrown away. The skull over wastelands you're looking at? Made on a phone.
An original 3D anaglyph art technique invented using AI on a phone. No 3D software, no desktop, no training. Proprietary process, real depth, glasses required. The 3D brand alongside DON'T BLINK Images.