3D Rendering: Simulation

Erik Decker

Using Cinema4D to create basic shapes to interact with a fluid simulation as a base for an independently developed video game.
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Posted Nov 19, 2023

Used Cinema4D to create basic shapes and fluid particle simulation for an indie videogame developer.

Motion Media
Motion Media
Web Design
Web Design
Branding: Deep Roots Collective
Branding: Deep Roots Collective
Logo/Branding: In The Mix
Logo/Branding: In The Mix