I’m also working on a personal project called Doom With a Broom, a small game I am building as both a practice piece and a portfolio project. The player takes on the role of a janitor who wakes up from a nap in his favorite broom closet only to discover that the ship has been overrun by aliens and rogue robots. Armed with his trusty mop, he has to fight his way to the docking bay and escape.
Right now the game is in a text based phase while I focus on building solid mechanics. I have the basic framework in place, including a simple UI, player and enemy classes, combat logic, and button driven events that log action messages. Phase two will introduce graphics and a more polished interface as I continue to iterate on the design.

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I’m also working on a personal project called Doom With a Broom, a small game I am building as both a practice piece and a portfolio project. The player take...