Built a fully interactive hero by Clinton OjoborBuilt a fully interactive hero by Clinton Ojobor
Built with Framer

Built a fully interactive hero

Clinton Ojobor

Clinton Ojobor

Built a fully interactive hero section for a fictional AI creative tool (WEME).
Scope & Deliverables:
- Exact recreation from Figma reference - Staggered card entrance animation on load (one-by-one with delay) - Hover states: cards slide up + cast dynamic shadow on background cards - Fully responsive (desktop + mobile tested) - Smooth 60fps interactions with no performance lag
Tools: Framer (native interactions + variants)
This project demonstrates clean motion design, layering techniques, and hover micro-interactions that elevate user experience on landing pages.
Skills demonstrated: Framer mastery, interaction design, no-code animation, responsive development.
Available for similar Framer projects, full landing pages, or interactive components. DM me if you're looking for fast, high-quality no-code work.
Like this project

Posted Jun 3, 2026

Built a fully interactive hero section for a fictional AI creative tool (WEME). Scope & Deliverables: - Exact recreation from Figma reference - Staggered car...

Likes

0

Views

1

Timeline

Jun 3, 2026 - Jun 3, 2026